Good Company is the project I worked on in my internship. It is a tycoon management simulation about building,
automating and optimizing a robot manufacturing empire, where you are the CEO.
I was mainly responsible for asset creation. I modelled decorations and several different robots, which are useable by the player. Everyone has different colour palettes and lowpoly variations. The assets were textured in a special RGBA workflow. In addition, I composed some of the starting levels, with nothing more given then the playable area layout.