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Headache - Environment Art

2022/23
Wanna play? Go to https://kopfkinogames.itch.io/headache
Headache is an isometric fighting game I worked on during my master's studies.

I was responsible for world building and environment art. To allow a fast asset creation I decided to use a flat shaded style, which allows to adjust the colours directly in the engine. For this I built my own shaders. Besides the flat shaded colour shader I also built my own water, ground, grass and leaves shader.

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Level Overview

Level Overview

Ground Shader

Water Shader

Flat Shaded Color Shader (Vertex based/Texture based)