I wanted to expand my knowledge in Unreal Engine 4. Therefore, I have chosen a landscape so that I can learn about material and shader creation. For the project, I created several shaders that allow both grass and tree movement. Furthermore, I added real-time virtual textures to the project to have better control over the grass color and to allow a proper blending with meshes.
The project was inspired by Jasmin Habezai-Fekri's Stylized UE4 Landscape.
RVT blending with gras
RVT blending with mesh
Work in Progress